Ca y est j'ai fini,
je vous donne mon code pour les générations futures
formulaire.php
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"></meta>
<link rel="stylesheet" href="../css/affichage.css" />
<title>PENDU! Formulaire 1</title>
</head>
<body>
<header><!-- entete -->
<img src="../images/pendu1.jpg" class="imageflottante" /> <!-- une image de classe imageflottante (Cf CSS) -->
<h1>Projet ISN 2013/2014</h1> <!-- les titres -->
<h2>Un pendu de la mort qui tue</h2>
</header>
<nav><!-- la barre de navigation-->
<a href="../index.htm">ACCUEIL</a><!-- un lien vers la page index -->
<a href="./simon.php">COMPTE RENDU SIMON</a>
<a href="../pages/yassin.php">COMPTE RENDU YASSIN</a>
<a href="./formulaire.php">JOUER!</a><!-- un lien vers une page externe -->
</nav>
<section>
<p>
Bonjour, bienvenue au jeu du pendu<br />
Combien de joueur ?
<form action="condjoueur.php" method="POST" name="formulaire"> <!-- ici un formulaire pour connaître le nombre de joueur il est redirigé vers condjoueur -->
<input type="radio" name="nbrjoueur" value=1> 1 <br/>
<input type="radio" name="nbrjoueur" value=2> 2 <br/>
<input type="submit" value="Envoyer">
<img src="../images/pendu2.jpg" class="imageflottante2">
</form>
</p>
</section>
</html>
condjoueur.php
<?php
session_start ();
if (isset ($_POST['nbrjoueur']))
{
if ($_POST['nbrjoueur'] == 1)
{//ici, on test le nombre de joueur indiqué afin de rediriger le(s) joueur(s) vers la page adéquate
?>
<form action="condniveau.php" method="POST" name="formulaire"> <!-- ici un formulaire pour connaître le nombre de joueur il est redirigé vers condjoueur -->
<input type="radio" name="niveau" value = 1> facile
<input type="radio" name="niveau" value = 2> difficile
<input type="radio" name="niveau" value = 3> expert
Entrez votre pseudo:
<input type="text" name="pseudo"/> <br/>
<input type="submit" value="Envoyer">
<img src="../images/pendu2.jpg" class="imageflottante2">
</form>
<?php
}
elseif ($_POST['nbrjoueur'] == 2)
{
$_SESSION{'pointj1'} = 0;
$_SESSION{'pointj2'} = 0; // on initialise les premières variables globales,à savoir: les points et le nombre de partie
$_SESSION{'partie'} = 0;
?>
<form action="mot2j.php" method="post">
Joueur 1, entrez votre pseudo:
<input type="text" name="pseudoj1"/> <br/>
Joueur 2, entrez votre pseudo:
<input type="text" name="pseudoj2"/> <br/>
Joueurs, entrez le nombre d'erreurs autorisées:
<input type="text" name="point"/> <br/>
<input type="submit" value="Envoyer"> <!-- un lien vers une page externe -->
</form>
<?php
}
}
else
{
header('location:formulaire.php');
}
?>
condniveau.php
<?php
session_start ();
if (isset ($_POST{'niveau'}))
{
if (strlen($_POST{'pseudo'}) != 0)
{
if ($_POST{'niveau'} == 1)
{
$mot_a_trouver=array("angle","armoire","banc","bureau","cabinet","carreau","chaise","classe","clef","coin",
"couloir","dossier","eau"," ecole","entrer","escalier","etagere","exterieur","fenetre","interieur","lavabo",
"lit","marche","matelas","meuble","mousse","mur","peluche","placard","plafond","porte","poubelle","radiateur","rampe",
"rideau","robinet","salle","salon","serrure","serviette","siege","sieste","silence","sol","sommeil","sonnette",
"sortie","table","tableau","tapis","tiroir","toilette","vitre","aller","amener","apporter","appuyer","attendre",
"bailler","coucher","dormir","eclairer","emmener","emporter","entrer","fermer","frapper","installer","lever",
"ouvrir","presser","rester","sonner","sortir","venir","absent","assis","bas","haut","present","gauche","droite",
"debout","dedans","dehors","face","loin","pres","tard","tot","apres","avant","contre","dans","de","derriere","devant",
"sous","sur","crayon","stylo","feutre","mine","gomme","dessin","coloriage","couleur","craie","papier","feuille","cahier",
"carnet","carton","ciseaux","decoupage","pliage","pli","colle","affaire","boite","casier","caisse","trousse","jeu","jouet",
"pion","domino","puzzle","cube","perle","chose","forme","carre","rond","pate","modeler","tampon","livre","histoire",
"image","album","titre","conte","magazine","page","ligne","mot","enveloppe","etiquette","carte","appel","affiche",
"appareil","cassette","chaine","chanson","chiffre","contraire","doigt","ecran","ecriture","film","fois","foi","idee",
"instrument","intrus","lettre","liste","main","micro","modele","musique","nom","nombre","photo","point","poster","pouce","prenom",
"question","radio","sens","tambour","telephone","television","trait","trompette","voix","zero","chanter","chercher","choisir","chuchoter",
"coller","colorier","commencer","comparer","compter","construire","continuer","copier","couper","dechirer","decoller","decorer","decouper",
"demolir","dessiner","dire","discuter","ecouter","ecrire","effacer","entendre","entourer","envoyer","faire","finir","fouiller","gouter",
"imiter","laisser","lire","mettre","montrer","ouvrir","parler","peindre","plier","poser","prendre","preparer","ranger","reciter",
"regarder","remettre","repeter","repondre","sentir","souligner","tailler","tenir","terminer","toucher","travailler","trier",
"ami","attention","camarade","colere","copain","coquin","dame","directeur","directrice","droit","effort","eleve","enfant","fatigue",
"faute","fille","garcon","gardien","madame","maitre","maitresse","ordre","personne","retard","joueur","sourire","travail","aider",
"defendre","desobeir","distribuer","echanger","expliquer","gronder","obeir","obliger","partager","preter","priver","promettre","progres",
"punir","quitter","raconter","expliquer","refuser","separer","blond","brun","calme","curieux","different","doux","enerver","gentil","grand",
"jaloux","moyen","muet","noir","nouveau","petit","poli","propre","roux","sage","sale","serieux","sourd","tranquille","arrosoir","assiette",
"balle","bateau","boite","bouchon","bouteille","bulles","canard","casserole","cuillere","cuvette","douche","gouttes","litre","moulin","pluie",
"poisson","pont","pot","roue","sac","plastique","saladier","seau","tablier","tasse","trous","verre","agiter","amuser","arroser","attraper",
"avancer","baigner","barboter","boucher","bouger","deborder","doucher","eclabousser","essuyer","envoyer","couler","partir","flotter","gonfler",
"inonder","jouer","laver","melanger","mouiller","nager","pleuvoir","plonger","pousser","pouvoir","presser","recevoir","remplir","secher",
"serrer","souffler","tirer","tourner","tremper","verser","vider","vouloir","amusant","chaud","froid","humide","mouille","sec","moitie",
"autant","beaucoup","encore","moins","peu","plusieurs","trop","anorak","arcs","bagage","baguette","barbe","bonnet","botte","bouton",
"bretelle","cagoule","casque","ceinture","chapeau","chausson","chaussure","chemise","cigarette","col","collant","couronne","cravate",
"culotte","echarpe","epee","fleche","fusil","gant","habit","jean","jupe","lacet","laine","linge","lunettes","magicien","magie","maillot",
"manche","manteau","mouchoir","moufle","noeud","paire","pantalon","pied","poche","prince","pyjama","reine","robe","roi","ruban","semelle",
"soldat","sociere","tache","taille","talon","tissu","tricot","uniforme","valise","veste","vetement","changer","chausser","couvrir","deguiser",
"enlever","habiller","lacer","porter","ressembler","clair","court","etroit","fonce","joli","large","long","bien","mal","mieux","presque",
"ampoule","avion","bois","bout","bricolage","bruit","cabane","carton","clou","colle","crochet","ficelle","fil","marteau","metal","metre",
"morceau","moteur","objet","outil","peinture","pinceau","planche","platre","scie","vis","voiture","arracher","attacher","casser","coudre",
"detruire","ecorcher","enfiler","enfoncer","fabriquer","mesurer","percer","pincer","reparer","reussir","servir","taper","trouer","trouver",
"adroit","difficile","dur","facile","lisse","pointu","tordu","accident","camion","engin","feu","frein","fusee","garage","gare","grue","moto",
"panne","parking","pilote","pneu","quai","train","virage","vitesse","voyage","wagon","zigzag","arreter","atterrir","bouder","charger",
"conduire","demarrer","donner","ecraser","envoler","garder","garer","manquer","partir","poser","reculer","rouler","tendre","voler","abime",
"ancien","blanc","bleu","casse","cinq","dernier","deux","deuxieme","dix","gris","gros","huit","jaune","meme","neuf","pareil","premier",
"quatre","rouge","sept","seul","six","solide","trois","un","vert","dessus","autour","vite","vers","arret","arriere","barre","barreau",
"bord","bras","cerceau","chaise","cheville","chute","coeur","corde","corps","cote","cou","coude","cuisse","danger","doigts","dos","echasses",
"echelle","epaule","equipe","fesse","filet","fond","genou","hanche","jambe","jeu","mains","milieu","montagne","mur","escalade","muscle",
"numero","ongle","parcours","pas","pente","peur","pied","plongeoir","poignet","poing","pont","signe","singe","poutre","prise","riviere",
"crocodile","roulade","pirouette","saut","serpent","sport","suivant","tete","toboggan","tour","trampoline","tunnel","ventre","accrocher",
"appuyer","arriver","baisser","balancer","bondir","bousculer","cogner","courir","danser","depasser","descendre","ecarter","escalader","gagner",
"gener","glisser","grimper","marcher","pattes","debout","monter","montrer","pencher","percher","perdre","ramper","rater","respirer","retourner",
"revenir","sauter","soulever","suivre","tomber","traverser","epais","fort","groupe","immobile","rond","serre","souple","ensemble","ici","jamais","toujours",
"souvent","bagarre","ballon","bande","bille","cage","cerf","volant","chateau","coup","cour","course","echasse","flaque","eau","paix","pardon","partie",
"pedale","pelle","pompe","preau","raquette","rayon","sable","sifflet","signe","tas","tricycle","tuyau","velo","file","rang","bagarrer","battre",
"cacher","cracher","creuser","crier","degonfler","dispute","empecher","galoper","hurler","jongler","lancer","pedaler","plaindre","pleurer","poursuivre",
"proteger","saigner","salir","siffler","surveiller","trainer","trouver","fou","mechant");
srand((double)microtime()*1000000);
shuffle($mot_a_trouver);
$_SESSION{'mot'} = $mot_a_trouver{0};
$_SESSION{'point'} = 10;
}
elseif ($_POST{'niveau'} == 2)
{
$mot_a_trouver=array("maternelle","tableaux","tabouret","rechauffer","coloriage","rayure","peinture","pinceau",
"cartable","bibliotheque","dictionnaire","catalogue","enveloppe","etiquette","alphabet","appareil","camescope",
"difference","magnetoscope","orchestre","ordinateur","telecommande","xylophone","recommencer","travailler",
"directrice","mensonge","progresser","expliquer", "handicape", "inseparable", "entonnoir", "renverser",
"interessant", "transparent", "casquette", "chaussette", "deshabiller","multicolore","aiguille","elastique",
"marionnette","tournevis","maladroit","accident","aeroport","helicoptere","disparaitre","transporter","troisieme",
"acrobate","escabeau","gymnastique","passerelle","equilibre","quarante-deux","remplacer","transpirer","dangeureux",
"balancoire","bicyclette","ecureuil","recreation","arbalete","ampoule","brouette","brigadier","clochard","cariole",
"esthetique","franchise","genouillere","goudron","graduellement","habitation","haricot","habillement","habilite",
"immobilier","irrealisable","interdiction","juxtaposition","journalier","journaliste","kangourou",
"kinésitherapeute","kilogramme","kerosene","luminosite","legionnaire","lieutenant","miserabilisme",
"missionnaire","monarchique","monarchisme","neoprene","nicotine","nomenclature","nucleaire",
"observation","objection","olympique","prisonnier","paleonthologue","palmeraie","pancreatique",
"quadrangulaire","quadrilatere","quadriceps","naturelles","supprimer","quinquagenaire",
"radiocommunication","radioactivite","recidiviste","reciproquement","redoublement","serpentin","saisissant",
"scrupulesement","saltimbanque","scientifique","supernova","traduction","traceologie","tragedie","traineau",
"triceratops","unanimement","centrifugeuse","uniloculaire","ustensile","uppercut","urbanisme","utopisme",
"vaccination","vagabondage","verticalement","vitrificateur","waterproof","wagonnet","wattmetre","xylophone",
"xanthophyle","yoghourt","yaourt","yemenite","yaourtiere","yakusa","yougoslave","zenithal","zingueur","zombie",
"zezaiement","zodiaque","zoulou","zygomatique","informatique","numerique","baleines","arboricoles", "plantureux", "amnesiaques", "necropoles",
"imposteur","facetie","divulguer","concision","loquaces","sobriete", "melancoliques","alambique", "aliena","allegorie","antinomique",
"augustes","belitre","bichette","borborygme","cabales","catimini","narguille","compulsifs","detracteurs","diantre","tapinois",
"endiguer","eructer","esoterique","idoine","inanite","ineffable","irrevencieux","laconique","litote","loquacite","marshmallow",
"megalomanie","nutritif","obsolescence","obsoletes","papelard","patelin","prostituée","poissarde","polymorphie",
"psychotrope","redondantes","subliminal","taciturnes","trivialite","vacuite","vaudou","antillais","facile","aquarium","aubergines",
"silencieuses","mobiliers","creperies","football","kamikazes","tracteurs","heliocoidale","chansonnier","ascensions","orthodoxes",
"hydroliques","maisonettes","abasourdis","abattons","abjectes","abjuriez","abondaient","abstinents","academiques","raccourcis","accoutumés",
"acheminons","automatismes","chromosomes","chuchotee","cicatrisons","cimenterie","cisaillements","citriques","clairvoyants","claquantes","clignotements",
"climatologues","cliquettements","coaguler","coaxiaux","pokemon","colombiers","commandées","compositrices","comprendriez","concassage","conceptuelles",
"concrètement","confitures","conformistes","anarchistes","consolider","consommateurs","construiront","consultables","dissolvants","distilleries",
"divulgatrices","dorenavant","douloureuses","dreadnought","helvetes","justiciers","convalescence","bourgeonnement","collaborateurs","contemporaine");
srand((double)microtime()*1000000);
shuffle($mot_a_trouver);
$_SESSION{'mot'} = $mot_a_trouver{0};
$_SESSION{'point'} = 7;
}
$_SESSION{'longueur'} = strlen($_SESSION{'mot'});
$reponse = ($_SESSION{'mot'}{0});
for ($a = 1; $a < $_SESSION{'longueur'} - 1; $a++)
{
$reponse{$a} = '-';
}
$reponse{$_SESSION{'longueur'} - 1} = $_SESSION{'mot'}{$_SESSION{'longueur'} - 1};
$_SESSION{'pseudo'} = $_POST{'pseudo'};
$_SESSION{'reponse'} = $reponse;
header('location:affichagedebut1j.php');
}
else
{
header('location:formulaire.php');
}
}
else
{
header('location:formulaire.php');
}
?>
</section>
</html>
affichagedebut1j.php
<?php
session_start ();
echo 'vous connaisez cette partie du mot: '.$_SESSION{'reponse'}.'<br/>';
echo 'il vous reste '.$_SESSION{'point'}.' faux essais avant de mourir!'
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<form action="jeu1j.php" method="post">
<?php echo $_SESSION{'pseudo'}; ?> , entrez une lettre:
<input type="text" name="lettre"/> <br/>
<input type="submit" value="Envoyer">
</form>
jeu1j.php
<?php
for ($a = 1; $a < ($_SESSION['longueur'] - 1); $a++)
//ici on regarde si 'lettre' est égale à 'mot{a}' pour a parcourant tout le mot
{
if (($_POST{'lettre'}) == ($_SESSION{'mot'}{$a}))
{
$_SESSION{'reponse'}{$a} = $_POST{'lettre'};//on met à jour la reponse en la complétant de la lettre
$compteur = $compteur + 1;
}
}
if ($compteur == 0)
//si le compteur n'a pas bougé, alors la reponse n'a pas était modifié, alors la lettre était fausse, alors le joueur perd un point
{
$_SESSION{'point'} = $_SESSION{'point'} - 1;
}
echo $_SESSION{'reponse'}.'<br/>';
echo 'Attention, il te reste '.$_SESSION{'point'}.' fausses lettres avant de mourir pendu!';
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<?php
if ($_SESSION{'point'} == 0 and $_SESSION{'reponse'} != $_SESSION{'mot'})
{
header('Location:perdu1j.php');
?>
<br/>
<a href="formulaire.php">Une autre partie?</a>
<?php
}
if ($_SESSION{'reponse'} == $_SESSION{'mot'} and $_SESSION{'point'} != 0)
{
header('Location:gagne1j.php');
?>
<br/>
<a href="formulaire.php">Une autre partie?</a>
<?php //on renvoie à mot et le jeu recommence en changeant les rôles du joueur
}
}
else
{
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<form action="jeu1j.php" method="post">
<?php echo $_SESSION{'pseudo'}; ?>, entrez une lettre valide:
<input type="text" name="lettre"/> <br/>
<input type="submit" value="Envoyer">
</form>
<?php
echo $_SESSION{'reponse'}.'<br/>';
}
?>
gagne1j.php
Tu as gagné!
<br/> Le mot était: <?php session_start (); echo $_SESSION{'mot'}; ?>
Mais il ne te restait que <?php echo $_SESSION{'point'};?> faussses lettres avant de mourir PENDU!<br/>
<a href="./formulaire.php">Une autre partie?</a>
perdu1j.php
Tu as PERDU! Tu est pendu!
<br/> Le mot était: <?php session_start (); echo $_SESSION{'mot'}; ?>
<br/>
<a href="./formulaire.php">Une autre partie?</a>
mot2j.php
session_start();
if (strlen($_POST{'pseudoj1'}) != 0 and strlen($_POST{'pseudoj2'}) != 0)
{
if (($_POST{'pseudoj1'}) != ($_POST{'pseudoj2'}))
{
$_SESSION{'pseudoj1'} = $_POST{'pseudoj1'}; //ici on initialise les variables globales des pseudos des joueurs.
$_SESSION{'pseudoj2'} = $_POST{'pseudoj2'};
if ($_SESSION{'partie'}%2 == 0) //ici, on utilise une astuce pour déterminer quel joueur doit entrer le mot grâce aux modulos. Une partie sur 2 le joueur change (pair/impair).
{
$numjoueur = $_SESSION{'pseudoj2'};
}
elseif ($_SESSION{'partie'}%2 == 1)
{
$numjoueur = $_SESSION{'pseudoj1'};
}
?>
<section>
<form action="test2j.php" method="post">
<?php echo $numjoueur; ?>, entrez un mot: <!-- ici le joueur concerné doit rentrer un mot (il est dommage que on ne puisse pas contrôler quel joueur rentre le mot) -->
<input type="text" name="mot"/> <br/>
<input type="submit" value="Envoyer">
</form>
</section>
<?php
}
else
{
header('Location:formulaire.php');
}
}
else
{
header('Location:formulaire.php');
}
if (is_numeric($_POST{'point'}))
{
if ($_POST{'point'} <= 10 and $_POST{'point'} >= 1)
{
$_SESSION{'point2'} = $_POST{'point'};
}
elseif ($_POST{'point'} >= 10)
{
header('Location:formulaire.php');
}
}
else
{
header('Location:formulaire.php');
}
?>
test2j.php
<?php
$compteur = 0;
if (isset ($_POST{'mot'})) //dans test, on créé la reponse et on initialise les points du joueur pour la partie!
{
$longueur = strlen($_POST{'mot'});
$_POST{'mot'} = strtolower ($_POST{'mot'});
for ($a = 0; $a < $longueur ; $a++)
{
$testlettre = array('a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s',
't','u','v','w','x','y','z','A','B','C','D','E','F','G','H','I','J','K','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z');
if(in_array($_POST{'mot'}{$a},$testlettre))
{
$compteur ++;
}
}
if ($compteur == $longueur)
{
$reponse = $_POST{'mot'}{0};
for ($a = 1; $a < $longueur - 1; $a++)
{
$reponse{$a} = '-';
}
$reponse{$longueur - 1} = $_POST{'mot'}{$longueur - 1};
session_start ();
$_SESSION{'longueur'} = $longueur;
$_SESSION{'reponse'} = $reponse;
$_SESSION{'mot'} = $_POST{'mot'};
$_SESSION{'point'} = $_SESSION{'point2'};
header('location:affichagedebut2j.php');
}
else
{
header('location:mot2j.php');
}
}
else
{
header('Location:mot2j.php');
}
?>
affichagedebut2j.php
<?php
session_start ();
echo 'vous connaisez cette partie du mot: '.$_SESSION{'reponse'}.'<br/>';
if ($_SESSION{'partie'}%2 == 0){ // test avec les modulos voir les pages précèdentes
$numjoueur = $_SESSION{'pseudoj1'};
}
elseif ($_SESSION{'partie'}%2 == 1)
{
$numjoueur = $_SESSION{'pseudoj2'};
}
echo 'il vous reste '.$_SESSION{'point'}.' faux essais avant de mourir!'
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<form action="pendu2j2.php" method="post">
<?php echo $numjoueur; ?> , entrez une lettre:
<input type="text" name="lettre"/> <br/>
<input type="submit" value="Envoyer">
</form>
pendu2j2.php
<?php
session_start ();
$compteur = 0; //sert à comparer les lettres du mot à la lettre entrer
if ($_SESSION{'partie'}%2 == 0){ // test avec les modulos voir les pages précèdentes
$numjoueur = $_SESSION{'pseudoj1'};
}
elseif ($_SESSION{'partie'}%2 == 1)// test avec les modulos voir les pages précèdentes
{
$numjoueur = $_SESSION{'pseudoj2'};
}
$testlettre = array('a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s',
't','u','v','w','x','y','z','A','B','C','D','E','F','G','H','I','J','K','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z');
if (in_array($_POST{'lettre'},$testlettre))//on test si la lettre rentré est bonne avant de passer à la suite du programme
{
$_POST{'lettre'} = strtolower ($_POST{'lettre'});//mettre la lettre en minuscule
?>
<form action="pendu2j2.php" method="post">
<?php echo $numjoueur; ?> , entrez une lettre:
<input type="text" name="lettre"/> <br/>
<input type="submit" value="Envoyer">
</form>
<?php
for ($a = 1; $a < ($_SESSION['longueur'] - 1); $a++)//on compare la lettre et le mot
{
if ($_SESSION{'mot'}{$a} == $_POST{'lettre'})
{
$_SESSION{'reponse'}{$a} = $_POST{'lettre'};//on met à jour la reponse en la complétant de la lettre
$compteur = $compteur + 1;
}
}
if ($compteur == 0)
/*si le compteur n'a pas bougé, alors la reponse n'a pas était
modifié, alors la lettre était fausse, alors le joueur perd un point*/
{
$_SESSION{'point'} = $_SESSION{'point'} - 1;
}
echo 'Il vous reste '.$_SESSION{'point'}.' faux essais avant de mourir PENDU!'.'<br/>';
echo 'vous connaissez cette partie du mot : '.$_SESSION{'reponse'}.'<br/>';
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<?php
}
else //sinon, on redemande d'entrer la lettre, le joueur ne perd aucun point
{
?>
<img src="../images/<?php echo 10 - $_SESSION{'point'}; ?>.jpg" class="imageflottante2" />
<form action="pendu2j2.php" method="post">
<?php echo $numjoueur; ?> , entrez une lettre valide:
<input type="text" name="lettre"/> <br/>
<input type="submit" value="Envoyer">
</form>
<?php
echo 'Vous connaissez cette partei du mot : '.$_SESSION{'reponse'};
}
if ($_SESSION{'point'} == 0 and $_SESSION{'reponse'} != $_SESSION{'mot'})//le joueur a perdu
{
$_SESSION{'partie'} ++; /* on augmente de nombre de partie afin de déterminer
qui devra entrer le mot ou la lettre*/
echo 'Tu as perdu!!! Le mot était :'.$_SESSION{'mot'}.'<br/>';
header('Location:perdu2j.php');
}
if ($_SESSION{'reponse'} == $_SESSION{'mot'} and $_SESSION{'point'} != 0)//ici, le joueur a gagné! il gagne 1 point
{
$_SESSION{'partie'} ++;
echo 'Tu as gagné!!! Le mot était :'.$_SESSION{'mot'}.'<br/>';
if ($numjoueur == $_SESSION{'pseudoj1'})
{
$_SESSION{'pointj1'} ++;
echo $_SESSION{'pointj1'}.'<br/>';
}
elseif ($numjoueur == $_SESSION{'pseudoj2'})
{
$_SESSION{'pointj2'} ++;
echo $_SESSION{'pointj2'}.'<br/>';
}
header('Location:gagne2j.php');
}
gagne2j.php
Bien joué!
<br/> Le mot était: <?php session_start (); echo $_SESSION{'mot'}; ?>
Mais il ne te restait que <?php echo $_SESSION{'point'};?> faussses lettres avant de mourir PENDU!<br/>
Attention! <?php echo $_SESSION{'pseudoj1'};?> a <?php echo $_SESSION{'pointj1'};?> point!<br/>
Et, <?php echo $_SESSION{'pseudoj2'};?> a <?php echo $_SESSION{'pointj2'};?> point!
Le premier à 5 points à gagner!<br/>
<a href="./victoire2j.php">CONTINUER!</a>
perdu2j.php
Tu as PERDU! Tu est pendu!
<br/> Le mot était: <?php session_start (); echo $_SESSION{'mot'}; ?>
Attention! <?php echo $_SESSION{'pseudoj1'};?> a <?php echo $_SESSION{'pointj1'};?> point!<br/>
Et, <?php echo $_SESSION{'pseudoj2'};?> a <?php echo $_SESSION{'pointj2'};?> point!
Le premier à 5 points à gagner!<br/>
<a href="./victoire2j.php">CONTINUER!</a>
victoire2j.php
<?php
session_start();
if (($_SESSION{'pointj1'} - $_SESSION{'pointj2'}) == 1 and $_SESSION{'partie'}%2 == 1)
{
header('Location:mot2j2.php');
}
elseif ($_SESSION{'pointj1'} == 5 and $_SESSION{'pointj2'} == 5)
{
echo 'Impossible de départager 2 joueurs aussi bons que vous!';
?>
<a href="./formulaire.php">Une autre partie?</a>
<?php
}
elseif ($_SESSION{'pointj1'} == 5)
{
echo 'Après 5 victoires c\'est '.$_SESSION{'pseudoj1'}.' qui a gagné!';
?>
<a href="./formulaire.php">Une autre partie?</a>
<?php
}
elseif ($_SESSION{'pointj2'} == 5)
{
echo 'Après 5 victoires c\'est '.$_SESSION{'pseudoj2'}.' qui a gagné!';
?>
<a href="./formulaire.php">Une autre partie?</a>
<?php
}
else
{
header('Location:mot2j2.php');
}
mot2j2.php
<?php
session_start();
if ($_SESSION{'partie'}%2 == 0) //ici, on utilise une astuce pour déterminer quel joueur doit entrer le mot grâce aux modulos. Une partie sur 2 le joueur change (pair/impair).
{
$numjoueur = $_SESSION{'pseudoj2'};
}
elseif ($_SESSION{'partie'}%2 == 1)
{
$numjoueur = $_SESSION{'pseudoj1'};
}
?>
<section>
<form action="test2j.php" method="post">
<?php echo $numjoueur; ?>, entrez un mot: <!-- ici le joueur concerné doit rentrer un mot (il est dommage que on ne puisse pas contrôler quel joueur rentre le mot) -->
<input type="text" name="mot"/> <br/>
<input type="submit" value="Envoyer">
</form>
</section>